“We must stop the glorification of violence in our society,”
President Trump said in a White House address on the shootings. “This includes the
gruesome and grisly video games that are now commonplace.”
Mr. Trump’s words echoed those of Dan Patrick, the
lieutenant governor of Texas, and Kevin McCarthy, the Republican House minority
leader. In an appearance on “Fox & Friends” on Sunday morning, Mr. Patrick
implored the federal government to “do something about the video game
industry.”
“We’ve watched from studies, shown before, what it does to
individuals, and you look at these photos of how it took place, you can see the
actions within video games and others,” added Mr. McCarthy on a different Fox
show.
Armed with little and often unconvincing evidence,
politicians have blamed violence on video games for decades. Their rhetoric
quickly ramped up in the 1990s, after games like Wolfenstein 3D and Doom
popularized the genre of violent first-person shooting games. Since then, video
games have been blamed for shootings at Columbine High School in 1999 and at
Marjory Stoneman Douglas High School in 2018, and many others in between.
Researchers have extensively studied whether there is a
causal link between video games and violent behavior, and while there isn’t
quite a consensus, there is broad agreement that no such link exists.
According to a policy statement from the media psychology
division of the American Psychological Association, “Scant evidence has
emerged that makes any causal or correlational connection between playing
violent video games and actually committing violent activities.”
Chris Ferguson, a psychology professor at Stetson
University, led the committee that developed the policy statement. In an
interview, he said the evidence was clear that violent video games are
not a risk factor for serious acts of aggression. Neither are violent movies,
nor other forms of media.
“The data on bananas
causing suicide is about as conclusive,” said Dr. Ferguson. “Literally. The
numbers work out about the same.”
The Supreme Court has also rejected the idea. In striking
down a California law that banned the sale of some violent video games to
children in 2011, the court savaged the evidence California mustered in support
of its law.
“These studies have been rejected by every court to consider
them, and with good reason: They do not prove that violent video games cause minors
to act aggressively,” Antonin Scalia wrote in the majority opinion. He added: “They show at best some
correlation between exposure to violent entertainment and minuscule real-world
effects, such as children’s feeling more aggressive or making louder noises in
the few minutes after playing a violent game than after playing a nonviolent
game.”
Shortly after Mr. Trump’s address, the hashtag
#VideogamesAreNotToBlame began trending nationally on Twitter, with most tweets
mocking the idea that video games were to blame for either of the shootings.
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